top of page

Unity 3D

Impasto

Wavy 3D Net
Blue Metallic Craters_edited.jpg

Impasto delves into the late works of Spanish artist Francisco Goya, taking place in a unified world comprised of his Black Paintings, where the player must venture to find their destiny amidst decimation by ethereal forces and the Spanish Inquisition.

Overview

  • Skills: Unity 3D​, C#, Miro, Perforce, Blender


  • Genre: Horror-Adventure

​

  • Estimated Play Time: ~40 Minutes

​

  • Team Size: 40 People

​

  • Development Time: June 2021 - May 2022

​

  • Available On: PC



Systems & Level Designer

Responsibilities

  • Grayboxed opening level in Blender, then collaborated with other designers in implementing level in Unity


  • Designed and documented several gameplay mechanics, including AI perception, checkpoints, and stealth systems


  • Implemented a timed falling platform mechanic in C#


  • Collaborated with art team to polish levels’ golden paths while maintaining moody lighting and historical accuracy

Gameplay

bottom of page