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Inspired by mind-bending games such as Superliminal and The Stanley Parable, alongside narrative-centric exploration games like What Remains of Edith Finch, The Escape Artist delves further and further into your father's once shining past, before it all came crashing down.
Overview
Overview
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Role: Creative Director & Head Developer
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Software Used: Unity 3D
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Genres: Puzzle, Immersive, Surreal
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Estimated Play Time: ~30 Minutes
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Team Size: Solo Developer & 6 Freelance Student Artists
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Development Time:
July 2022 - March 2023 (8 Months) -
Available On: PC

Creative Director & Head Developer Responsibilities
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Primary stakeholder for level, narrative, and audio design
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Lead level designer, focused on creating physics-defying, “lived in” worlds inspired by Dishonored 2 and Superliminal's levels
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Directed a team of Laguna College of Art & Design (LCAD) artists to create 1980’s-themed 3D models and textures
Responsibilities
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