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 Randen Banuelos
 Narrative & Level Designer

Anchor 1

The Escape Artist | Unity 3D

Screenshots

Inspired by mind-bending games such as Superliminal and The Stanley Parable, alongside narrative-centric exploration games like What Remains of Edith Finch, The Escape Artist delves further and further into your father's once shining past, before it all came crashing down. 

Overview

Overview

  • Role: Creative Director & Head Developer

  • Software Used: Unity 3D

  • Genres: Puzzle, Immersive, Surreal

  • Estimated Play Time: ~30 Minutes

  • Team Size: Solo Developer & 6 Freelance Student Artists

  • Development Time: 
    July 2022 - March 2023 (8 Months)

  • Available On: PC

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Creative Director & Head Developer Responsibilities

  • Primary stakeholder for level, narrative, and audio design

  • Lead level designer, focused on creating physics-defying, “lived in” worlds inspired by Dishonored 2 and Superliminal's levels

  • Directed a team of Laguna College of Art & Design (LCAD) artists to create 1980’s-themed 3D models and textures

Responsibilities
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