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 Randen Banuelos
 Narrative & Level Designer

Anchor 1

Social Moth | Unity 2D

Trailer

A USC Advanced Game Project led by Ben Heid

Social Moth infuses the classic gameplay of a platformer with a complex web of unique, multi-faceted characters in a world of beetles. Help Aletris the Moth overcome their debilitating social anxiety by interacting with this world of insectoid characters while running away from the physical manifestation of dread.

Overview

Overview

  • Role: Dialogue Writer & Character Designer

  • Software Used: Unity 2D

  • Genres: Casual, Platformer, Whimsical

  • Estimated Play Time: ~20 Minutes

  • Team Size: 30 People

  • Development Time: 
    August 2021 - May 2022 (9 Months)

  • Available On: PC

SocialMoth1.jpg

Dialogue Writer & Character Designer Responsibilities

  • Wrote branching dialogue that changes based on Moth's mental state, opening up or closing later interactions

  • Designed characters with complex relationship webs and unique backgrounds

Responsibilities

Gameplay

Gameplay
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