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 Randen Banuelos
 Narrative & Level Designer

Anchor 1

Impasto | Unity 3D

Trailer

A USC Advanced Game Project led by Alex Tomkow

Impasto delves into the late works of Spanish artist Francisco Goya, taking place in a unified world comprised of his Black Paintings, where the player must venture to find their destiny amidst decimation by ethereal forces and the Spanish Inquisition.

Overview

Overview

  • Role: Systems & Level Designer

  • Software Used: Unity 3D

  • Genres: Dark, Stealth, Adventure

  • Estimated Play Time: ~30 Minutes

  • Team Size: 40 People

  • Development Time: 
    June 2021 - May 2022 (11 Months)

  • Available On: PC

Impasto1.jpg

Systems & Level Designer Responsibilities

  • Designed the stealth, death, and checkpoint systems

  • Iterated over systems with focus on accessibility & difficulty

  • Integrated Goya's historical writing with in-world NPC dialogue with the aim of showcasing his philosophies

Responsibilities

Gameplay

Gameplay
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